Uitjesbazen

An entertainment company

We’re the only awareness provider that didn’t originate from the cybersecurity industry. Our roots are with Uitjesbazen, a Dutch game company that has been designing escape rooms, VR experiences, and online games for more than 12 years.

Midway through our journey, we expanded into large-scale international gamification projects, including collaborations with renowned partners. With a portfolio of over 100 games, 10,000+ clients, and more than 1 million players, we are the European market leader in serious gaming and are on track to becoming a dominant force in the global market.

Oscars

Gold medal winner

In 2023, we made a bold decision: to focus on one project that could truly make a difference. We asked ourselves, “If we could choose a single theme to have real impact, what would it be?” The answer was clear — cybercrime, a global threat still not taken seriously enough.

We created a cinematic game that captivates both gamers and film enthusiasts, earning gold at the “Oscars of the gamification industry.” That moment marked the beginning of a new chapter for our brand — one we’re deeply committed to. With new experts who live and breathe cybersecurity, we’ve evolved into Phantom’sLab.

At Phantom’s Lab, we develop solutions that go beyond traditional e-learning — introducing entertainment learning. With Phantom, our main character, as your guide, and our team innovating behind the scenes, we continue to create new ways to ensure every employee is aware, engaged, and ready to act.

No more checkbox mentality

Our mission is simple: to transform cybersecurity awareness from a compliance task into an engaging experience that inspires real behaviour change. When people enjoy learning, they remember , and when they remember, they act. That’s how companies stay secure.

It’s time to move beyond the checkbox mentality. Our cybersecurity training truly works — keeping employees engaged, alert, and ready to respond. Discover why CISOs and leadership teams worldwide are choosing entertainment-based learning over traditional e-learning.

Leadership team

Dirk Delisse

Joris van den Bergh

Veerle Peeters

Game & design team

Klaartje van den Hoogen

Lindsay Geerlings

Mathijs Peters

Sarah Scheepers

Stef Smit

Stefan Ebbeng

Marketing

August van Rossum

Giel Lagarde

Larissa van Lankveld

Sales

Andrew Rose

Frans Meuwissen

Jasper Cissen

Jelle Verbakel

Joep van Dijk

Marcel Verheijen

VIPs

Dick Schouten

Phantom

Sanne van Erp

The new generation of cybersecurity awareness

Join the 1 million player movement and build a business that’s protected against the threats of cybercrime.