The human factor is the real risk

Cybercriminals don’t break in through code. They walk straight through the front door by manipulating people. Modern threats use deepfakes, psychological pressure, and hyper-realistic phishing to trick even experienced professionals.

Standard training falls short because it teaches information, not instinct. Employees click through modules without changing their behavior, leaving organizations with a false sense of security. To win against today’s attackers, organizations need awareness, behavior change, and a culture where every employee takes ownership. That’s exactly what our course delivers.

Cybersecurity awareness, behavior change and culture | Phantom'sLab

The power of entertainment:

90% of cyberattacks

Start with people, not systems. Attackers target human behavior long before they try to breach technology.

60% engagement increase

Gamified, story-driven learning keeps employees involved, curious, and motivated to continue.

70% risk reduction

When awareness grows into behavior and culture, organizations see a measurable drop in security incidents.

The numbers prove it. Gamified learning turns attention into action. Give your team a cybersecurity course that is fun, engaging and built to create real, lasting behavior change.

From awareness to culture

Most cybersecurity training stops at awareness. We go further by combining entertainment, gamification, and microlearning into one connected course. Your employees don’t just learn what threats look like. They feel the pressure, make choices, and experience the consequences in a safe environment.

What makes our cybersecurity course different?

This approach builds instinct instead of memorization. It turns passive participants into active defenders who recognize manipulation, respond calmly under pressure, and share knowledge across teams. Traditional e-learning fades fast. Our method builds habits that last.

Critical course topics, fully covered

AI powered attacks

Participants learn to spot AI-generated phishing, synthetic voices and automated threats through short, realistic challenges.

Deepfake driven CEO fraud

The program demonstrates how convincing digital impersonation can be and teaches teams quick verification habits to avoid falling for fake authority.

Advanced phishing

Learners practice identifying subtle red flags in highly personalized messages and develop the instinct to pause and validate before acting.

Psychological manipulation

Employees discover how attackers use emotion, urgency and trust to steer behavior, helping them stay sharp and think critically under pressure.

Resilience and response

The experience trains participants to react confidently when something feels off by escalating early, communicating clearly and supporting colleagues.

Social engineering mastery

They explore common manipulation tactics in context and build the reflex to challenge suspicious requests and spot patterns instantly.

Personalized for your organization

Our cybersecurity course adapts to your reality. Each experience integrates organization-specific scenarios, branding and role-based challenges. We even use deepfake leadership messages to create highly authentic learning moments. When employees recognize their own environment in the experience, the lessons hit harder and the impact lasts longer.

The moment people see themselves in the story, they do not just participate. They engage. That is the Phantom’sLab promise.

What our clients say

“The game created the kind of lasting awareness that traditional training simply can’t match. Our team is now genuinely vigilant, not just compliant. What stood out most was the high level of engagement from every participant. The competitive element didn’t just make it more fun – it made it more effective.”

Visma Amili

Kevin Sheikh Workplace Experience & IT Specialist Continue reading

“The interactive approach and competitive element suddenly made cybersecurity very tangible and relevant for everyone. The game has transformed cybersecurity from an IT topic to an organization-wide responsibility. And that’s exactly what we needed.”

BAM Infra Netherlands

Christy Mohamedhoesein Cybersecurity and Machine Safety Specialist Continue reading

“At the Municipality of Meierijstad, we wanted cybersecurity to be both fun and meaningful, something that truly resonates with people. Phantom’s Game delivered exactly that. It turned abstract risks into engaging, relatable experiences that got everyone involved and talking. The balance of competition, humor, and genuine insight made the topic accessible and left a lasting impact across the entire organization.”

Municipality of Meierijstad

Kees van Rooij Cyber Mayor of the Netherlands Continue reading

“Phantom’s Game transformed our students from confident learners into genuinely aware security professionals who understand their own vulnerabilities. The game uniquely blends excitement and education. Our students didn’t just understand cyber threats — they experienced them.”

Amsterdam University of Applied Sciences

Michael Drent Cybersecurity Coordinator and Lecturer Continue reading

“At Fransen Gerrits, we believe it’s important that our people know how to deal with digital risks, especially since our insurer also emphasizes this. Joris convinced me that Phantam’s Game is not a standard awareness training, but rather something that truly sticks. And I haven’t regretted it for a second. Fun and educational. A must for any organization that wants more than just a dry presentation about cybersecurity.”

Fransen Gerrits

Huub Fransen Owner Continue reading

“At Rotterdam University of Applied Sciences, we wanted to kick off the academic year with something that would truly grab attention and set the tone. Phantom’s Game did exactly that, turning cybersecurity from abstract theory into an engaging, hands-on experience. It was interactive, surprising, and sparked valuable discussions among students. A powerful and memorable way to build awareness from day one.”

Rotterdam University of Applied Sciences

Ruben Julen Lecturer-Researcher in Digital Business Continue reading

“At Snowminds, we wanted to boost cybersecurity awareness within our young, international team, without it feeling like another dull training. Phantom’s Game hit the mark perfectly. Competitive, fast-paced, and full of surprises, it kept everyone engaged from start to finish. It made digital risks feel real, sparked great conversations, and turned learning about cybersecurity into a fun and truly memorable experience.”

Snowminds

Yuri Bartels Owner Continue reading

“At the University of Antwerp, we wanted students to go beyond theory and feel what cyber risk really means. Phantom’s Game offers exactly that – an immersive, realistic experience that sparks reflection, curiosity, and genuine awareness. It encourages students to think critically about their own digital behavior and vulnerabilities. It turns learning about cybersecurity into something truly memorable.”

University of Antwerp

Tim Apers Coordinator & Teaching Assistant Continue reading

“At the Municipality of Hardenberg, we wanted our colleagues to really feel what a cyberattack looks like – not just hear about it. Phantom’s Game turned out to be the perfect way to do that. Realistic, engaging, and full of surprises, it made cybersecurity tangible and sparked great conversations across departments. Fun, eye-opening, and definitely worth repeating.”

Municipality of Hardenberg

Joanne Hoogeveen Privacy Officer/Security Officer Continue reading

“At Biemans Accountants, we face digital threats like phishing and malware every day, so we needed a solution that would truly make an impact. Phantom´s Game proved to be the perfect mix of fun and realism — not just another dry training, but an engaging experience that made everyone think. It sparked meaningful discussions and built lasting awareness across our entire team.”

Biemans Accountants

Desirée van der Wielen Secretarial Employee Continue reading

“Phantom’s Game normalized cybersecurity conversations across our organization. Our team now actively protects our clients’ sensitive data through collective vigilance. The game started conversations we normally wouldn’t have, and that’s exactly where true awareness begins.”

Janssen & Janssen

Sharon Tulp Inside sales representative Continue reading

“Phantom’s Game delivered exactly what we hoped for: a stronger team, increased awareness, and lasting behavioral change. The perfect investment in both culture and security. In our view, it’s a great way to highlight the risks of cybercrime through the right balance of fun and information. Highly recommended!”

PortXchange Products B.V.

Marian Maartense HR Manager Continue reading

“Phantom’s Game showed us how quickly a simple mistake can lead to serious consequences. That realization has made our team much more proactive about security. The game reinvigorated our approach to cybersecurity training. Our team is now actively engaged, sharing knowledge, and applying security awareness in everything they do.”

Synaxion B.V.

Andre Kuijt Manager R&D Continue reading

FAQ

Through a three-layered learning experience. First, employees enter an immersive awareness game that sparks curiosity. Then, microlearning and gamified modules reinforce knowledge and turn it into routine. Finally, team events and culture-driven activities ensure cybersecurity becomes part of everyday behavior — not a once-a-year training.

Research shows gamified training increases engagement by 60% and productivity by 43%. When you add storytelling, knowledge retention skyrockets. People remember stories and experiences, not bullet points. Our game-based approach means employees don’t just complete training. They actually learn, remember, and apply what they’ve experienced.

We’re not from the cybersecurity industry. We come from entertainment. Our roots are in escape rooms, VR experiences, and serious gaming. We’ve created over 100 games for more than 1 million players. We know how to captivate people. Traditional e-learning asks, “How do we make this compliant?” We ask, “How do we make this unforgettable?” That’s the difference. Curious? Just request a demo. You will feel the difference instantly.

Absolutely. In fact, that’s exactly who needs it most. Hackers don’t target your IT department. They target your HR manager, your finance team, your receptionist. Anyone who uses email or handles data. Our solutions are designed for everyone, regardless of technical background. We make complex threats understandable and relatable. No jargon. Just real scenarios people face every day.

Faster than you think. Our game is ready to deploy, and we can customize it to your organization within weeks. You’ll receive game tickets, personalized videos, and even popcorn buckets for your team. The experience starts before the training begins. From first contact to full implementation, we handle everything. You focus on your business. We’ll make your people cyber-ready.

Meet the minds behind the cybersecurity course

Phantom’sLab is an award-winning CyberLab specializing in entertainment-based learning. With roots in game design and more than 100 successful game projects, we bring storytelling, behavioral science, and serious gaming together in one powerful experience. Our team transforms complex cybersecurity topics into engaging learning that every employee understands.

“In cybersecurity, awareness is only the beginning. Culture is where real resilience is built.”

Joris van den Bergh, Founder & Game Architect

Joris van den Bergh - Cybersecurity Awareness | Phantom'sLab

Ready for the next generation of cybersecurity training?

Hackers evolve every day. Your cybersecurity course should too. Join 500+ organizations already transforming their teams with Phantom’sLab.