Why behavior matters more than knowledge

Most security incidents do not happen because people lack information. They happen because humans react under pressure, trust the wrong cues or skip a verification step. Awareness alone is not enough. Organizations need training that changes how people think, act and collaborate.

Phantom’sLab transforms cybersecurity into an experience rather than a lecture. By letting participants feel the impact of their choices, we help them build ownership, confidence and the reflexes required to stop modern threats.

Cybersecurity awareness, behavior change and culture | Phantom'sLab

The power of entertainment:

90% of cyberattacks

Start with human behavior. Changing daily habits protects your organization’s biggest risk area.

60% engagement increase

Story driven, gamified learning keeps people involved and motivated to grow.

70% risk reduction

When awareness becomes instinct and culture, measurable incidents drop across teams and institutions.

The numbers prove it. Gamified learning turns attention into action. Give your team cybersecurity training that is fun, engaging and built to create real, lasting behavior change.

Training that turns awareness into action

Behavior change begins when people experience what attackers do, not when they memorize rules. Through cinematic episodes, short challenges and practical microlearning, participants learn to pause, verify and respond with clarity. Each moment reinforces secure habits that become second nature.

  • Awareness: In our serious game, participants step into the role of the attacker and attempt to hack their own organization. By seeing how vulnerabilities can be exploited from the inside, they gain a deeper understanding of manipulation, pressure and real cyberattack tactics.
  • Behavior change: Gamified modules strengthen key habits and turn correct responses into automatic actions.
  • Culture: Ongoing challenges, team reflection and shared experiences keep cybersecurity top of mind across your organization.

Why our approach stands apart

Traditional cybersecurity training delivers information. Phantom’sLab delivers experience. By blending storytelling, microlearning and gamification, learning feels like entertainment rather than obligation. This unique approach captures attention, strengthens memory and creates the kind of behavior change traditional training cannot achieve.

Critical cybersecurity topics, fully covered

AI-powered attacks

Participants identify AI generated phishing and synthetic voices through realistic, hands on examples.

CEO fraud and deepfakes

They learn how to verify identity and remain skeptical when messages appear from leadership or trusted contacts.

Advanced phishing

Teams practice spotting subtle red flags and develop the habit of validating before acting.

Psychology and manipulation

Participants understand how attackers use authority, pressure and emotion to influence decisions.

Resilience and response

They learn to escalate early, communicate clearly and act with confidence when something feels off.

Social engineering mastery

Recognizing manipulation patterns helps people build strong instincts that guide daily choices.

Built for companies, municipalities and education

Every organization has its own culture, workflows and risks. Phantom’sLab adapts every learning journey to the needs of your sector. Whether you manage a corporate workforce, a municipal team or an academic community, the scenarios and storytelling reflect your environment.

When people recognize their world, they engage deeper and change their behavior faster. That’s the Phantom’sLab promise.

What our clients say

“The game created the kind of lasting awareness that traditional training simply can’t match. Our team is now genuinely vigilant, not just compliant. What stood out most was the high level of engagement from every participant. The competitive element didn’t just make it more fun – it made it more effective.”

Visma Amili

Kevin Sheikh Workplace Experience & IT Specialist Continue reading

“The interactive approach and competitive element suddenly made cybersecurity very tangible and relevant for everyone. The game has transformed cybersecurity from an IT topic to an organization-wide responsibility. And that’s exactly what we needed.”

BAM Infra Netherlands

Christy Mohamedhoesein Cybersecurity and Machine Safety Specialist Continue reading

“At the Municipality of Meierijstad, we wanted cybersecurity to be both fun and meaningful, something that truly resonates with people. Phantom’s Game delivered exactly that. It turned abstract risks into engaging, relatable experiences that got everyone involved and talking. The balance of competition, humor, and genuine insight made the topic accessible and left a lasting impact across the entire organization.”

Municipality of Meierijstad

Kees van Rooij Cyber Mayor of the Netherlands Continue reading

“Phantom’s Game transformed our students from confident learners into genuinely aware security professionals who understand their own vulnerabilities. The game uniquely blends excitement and education. Our students didn’t just understand cyber threats — they experienced them.”

Amsterdam University of Applied Sciences

Michael Drent Cybersecurity Coordinator and Lecturer Continue reading

“At Fransen Gerrits, we believe it’s important that our people know how to deal with digital risks, especially since our insurer also emphasizes this. Joris convinced me that Phantam’s Game is not a standard awareness training, but rather something that truly sticks. And I haven’t regretted it for a second. Fun and educational. A must for any organization that wants more than just a dry presentation about cybersecurity.”

Fransen Gerrits

Huub Fransen Owner Continue reading

“At Rotterdam University of Applied Sciences, we wanted to kick off the academic year with something that would truly grab attention and set the tone. Phantom’s Game did exactly that, turning cybersecurity from abstract theory into an engaging, hands-on experience. It was interactive, surprising, and sparked valuable discussions among students. A powerful and memorable way to build awareness from day one.”

Rotterdam University of Applied Sciences

Ruben Julen Lecturer-Researcher in Digital Business Continue reading

“At Snowminds, we wanted to boost cybersecurity awareness within our young, international team, without it feeling like another dull training. Phantom’s Game hit the mark perfectly. Competitive, fast-paced, and full of surprises, it kept everyone engaged from start to finish. It made digital risks feel real, sparked great conversations, and turned learning about cybersecurity into a fun and truly memorable experience.”

Snowminds

Yuri Bartels Owner Continue reading

“At the University of Antwerp, we wanted students to go beyond theory and feel what cyber risk really means. Phantom’s Game offers exactly that – an immersive, realistic experience that sparks reflection, curiosity, and genuine awareness. It encourages students to think critically about their own digital behavior and vulnerabilities. It turns learning about cybersecurity into something truly memorable.”

University of Antwerp

Tim Apers Coordinator & Teaching Assistant Continue reading

“At the Municipality of Hardenberg, we wanted our colleagues to really feel what a cyberattack looks like – not just hear about it. Phantom’s Game turned out to be the perfect way to do that. Realistic, engaging, and full of surprises, it made cybersecurity tangible and sparked great conversations across departments. Fun, eye-opening, and definitely worth repeating.”

Municipality of Hardenberg

Joanne Hoogeveen Privacy Officer/Security Officer Continue reading

“At Biemans Accountants, we face digital threats like phishing and malware every day, so we needed a solution that would truly make an impact. Phantom´s Game proved to be the perfect mix of fun and realism — not just another dry training, but an engaging experience that made everyone think. It sparked meaningful discussions and built lasting awareness across our entire team.”

Biemans Accountants

Desirée van der Wielen Secretarial Employee Continue reading

“Phantom’s Game normalized cybersecurity conversations across our organization. Our team now actively protects our clients’ sensitive data through collective vigilance. The game started conversations we normally wouldn’t have, and that’s exactly where true awareness begins.”

Janssen & Janssen

Sharon Tulp Inside sales representative Continue reading

“Phantom’s Game delivered exactly what we hoped for: a stronger team, increased awareness, and lasting behavioral change. The perfect investment in both culture and security. In our view, it’s a great way to highlight the risks of cybercrime through the right balance of fun and information. Highly recommended!”

PortXchange Products B.V.

Marian Maartense HR Manager Continue reading

“Phantom’s Game showed us how quickly a simple mistake can lead to serious consequences. That realization has made our team much more proactive about security. The game reinvigorated our approach to cybersecurity training. Our team is now actively engaged, sharing knowledge, and applying security awareness in everything they do.”

Synaxion B.V.

Andre Kuijt Manager R&D Continue reading

FAQ

By combining immersive awareness moments, gamified reinforcement and recurring culture building activities. Participants first experience cyber threats in a safe environment, then practice key habits through microlearning and finally embed these habits through repeated engagement across teams.

Research shows gamified training increases engagement by 60% and productivity by 43%. When you add storytelling, knowledge retention skyrockets. People remember stories and experiences, not bullet points. Our game-based approach means employees don’t just complete training. They actually learn, remember, and apply what they’ve experienced.

We’re not from the cybersecurity industry. We come from entertainment. Our roots are in escape rooms, VR experiences, and serious gaming. We’ve created over 100 games for more than 1 million players. We know how to captivate people. Traditional e-learning asks, “How do we make this compliant?” We ask, “How do we make this unforgettable?” That’s the difference. Curious? Just request a demo. You will feel the difference instantly.

Absolutely. In fact, that’s exactly who needs it most. Hackers don’t target your IT department. They target your HR manager, your finance team, your receptionist. Anyone who uses email or handles data. Our solutions are designed for everyone, regardless of technical background. We make complex threats understandable and relatable. No jargon. Just real scenarios people face every day.

Faster than you think. Our game is ready to deploy, and we can customize it to your organization within weeks. You’ll receive game tickets, personalized videos, and even popcorn buckets for your team. The experience starts before the training begins. From first contact to full implementation, we handle everything. You focus on your business. We’ll make your people cyber-ready.

Meet the team redefining cybersecurity behavior

Phantom’sLab is an award winning CyberLab with roots in storytelling, game design and behavioral science. With more than one hundred game based experiences and over one million players, we know how to capture attention and turn it into action.

“Behavior is the strongest defense in cybersecurity. When people enjoy learning, they change how they act.”

Joris van den Bergh, Founder & Game Architect

Joris van den Bergh - Cybersecurity Awareness | Phantom'sLab

Ready to reshape cybersecurity behavior in your organization?

When learning feels like an experience, behavior changes for real. Join 500 plus organizations choosing a smarter path with Phantom’sLab.