28 October 2025

BRIGHTN

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28 October 2025

Bredband2

“Our overall impression is that the response exceeded expectations. The educational purpose of the game worked really well for us, […]

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28 October 2025

Brand Bakery

“I think the phases are well-structured, and the storytelling is fantastic in combination with the games and tasks. Truly awesome […]

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28 October 2025

Bithz

“An excellent approach to increasing cybersecurity awareness across all employees, regardless of the company. A powerful way to truly engage […]

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28 October 2025

AXC ICT

“I find it interesting and I’m convinced that it’s a valuable addition to cybersecurity awareness.” Richard Kaart Project Manager AXS […]

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28 October 2025

AWS ApS

“Using gamification for onboarding is a win-win situation. With the Cyber Crime Game, we create unforgettable experiences and raise cybersecurity awareness for our clients.”

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22 October 2025

PortXchange Products B.V.

“Phantom’s Game delivered exactly what we hoped for: a stronger team, increased awareness, and lasting behavioral change. The perfect investment in both culture and security. In our view, it’s a great way to highlight the risks of cybercrime through the right balance of fun and information. Highly recommended!”

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22 October 2025

Bouwend Nederland

“Phantom’s Game transformed cybersecurity from an abstract concept into something our entire team understands and actively protects against every day. The game not only created awareness during play, but also sparked valuable conversations afterwards about cybersecurity.”

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21 October 2025

Visma Amili

“The game created the kind of lasting awareness that traditional training simply can’t match. Our team is now genuinely vigilant, not just compliant. What stood out most was the high level of engagement from every participant. The competitive element didn’t just make it more fun – it made it more effective.”

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